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Functions


  • New Game Keywords
    1. The keywords the user can use in order to restart their game and create a new game.
    2. Example: New, restart

  • New Game Warning
    1. The message printed when a user wishes to begin a new game.
    2. Example: Are you sure you wish to restart the game?

  • Help Keywords
    1. The keywords the user can use in order to display the help dialogue.
    2. Example: help, h

  • Help Dialogue
    • The help dialogue.
    • Example: "Type [N/E/S/W] to move, [Take] to pick up an item, [Look] to examine..."


  • Quit Game Keywords
    1. The keywords the user can use in order to quit the game.
    2. Not really used - only the PC / Mac standalone targets will need this.
    3. Example: quit, q

  • Quit Message
    1. The message displayed when the user has chosen to quit.
    2. Example: "Goodbye! Goodbye!"
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