- Usecase Name
- The name of this Usecase.
- Will not appear in the game.
- All Actions
- All actions that you have created in this Adventure.
- Selecting one of these actions will place it in the Triggered Actions for this Usecase.
- Triggered Actions
- The actions that you have chosen to be triggered when this UseCase is activated.
- Selecting one of these actions will remove it from the Triggered Actions for this Usecase.
- Use Item
- The item targeted by this Usecase.
- This is a required field.
- Drawn from a list of all items that you have created in this Adventure.
- Example: Rinse cup.
- On Item
- The item with which to use the Use Item.
- This is an optional field.
- Drawn from a list of all items that you have created in this Adventure.
- Example: Hit teapot with hammer
- Trigger Words
- The accepted keywords that will trigger this usecase.
- Example:
- For the keywords: Fill, use, pour
- And the items: cup, coffee
- The following sentences will trigger the usecase:
- Pour coffee into cup
- Pour cup of coffee
- Use coffee on cup
- Use cup with coffee
- Fill cup with coffee
- Fill cup of coffee
- Etcetera
- Use Description
- The description printed when this UseCase is triggered.
- Example: "You hit the teapot with the hammer. It smashes into a billion tiny foot-cutting shards of ceramic. Congratulations; you've destroyed something beautiful"
- All Rooms
- A list of all rooms that you have created in this Adventure.
- Selecting a room in this list will add it to the Allowed Use Locations for this Usecase.
- This option is only available when "Restrict usecase to room locations" is true.
- Allowed Use Locations
- A list of all rooms in which this usecase may be triggered.
- If "Inventory" is in this list, the target item must be contained in the inventory.
- This option is only available when "Restrict usecase to room locations" is true.
- Restrict Usecase to Room locations?
- If selected, this usecase may only be triggered in the specified rooms.
- Victory upon execution?
- Does this usecase end the adventure?
- Can be used to 'kill' the player, or to allow them to 'win'.
- Add to completion score?
- Does this usecase count toward the maximum points available to be earned in this Adventure?
- If true, this will increment the maximum earn-able points, and when triggered - will increment the current points (only once per usecase).
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