Tidy Tile Mapper‎ > ‎Runtime API‎ > ‎AssetPool‎ > ‎

ClearPools

Clears all objects from your Asset Pool.

You will usually want to do this when say.... loading a new scene. It's really case-dependent.

Definition:

void ClearPools()

Return value Description
void And what a void it is!

Argument DataType Description

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