Adds a node to the named Background.
This is the core of the Background experience!
Definition:
void AddToBackground(Vector3 mapCoordinate, string name)
Return value | Description | void | Nada. |
Argument | DataType | Description | mapCoordinate | Vector3 | The BlockMap coordinate at which to add the background. | name | string | The name of the Background to assign to this coordinate |
void AddToBackground(Vector3[] mapCoordinates, string name)
Return value |
Description |
void |
Nada. |
Argument |
DataType |
Description |
mapCoordinates |
Vector3[] |
A list of Blockmap coordinates to which to add the background. This is much more efficient than adding one-at-a-time. |
name | string | The name of the Background to assign to this coordinate. |
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