Returns the mathematically-derived local position of the coordinates in the given map. This is exceptionally useful for creating interpolated pathing behaviours and such. Note: This does not work on maps that have been manipulated using the Soft Selection tool! This is mathematical only and will not factor the manipulation of individual Block positions at a Transform level. Definition:
Vector3 GetMathematicalPosition(BlockMap map, int x, int y, int depth)
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