Tidy Tile Mapper‎ > ‎Runtime API‎ > ‎BlockUtilities‎ > ‎


Sets the variant of the Block at the target location.


void SetBlockVariant(BlockMap map, int x, int y, int depth, int variant)

Return value Description
void Nothing but a whisper and a prayer.

Argument DataType Description
map BlockMap The map containing the Block that you wish to vary.
x int The x coordinate of the Block.
y     int The y coordinate of the Block.
depth int The depth (z) coordinate of the Block.
variant int The index of the variant that you wish to assign to this Block.